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THE LAWMUST READ. Everything that you could possibly need to know about the site is in right here - the rules, the plot, and other helpful information. You are responsible for knowing all of this information, so read up, our children! |
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05. ANIMAL SPECIES by OASIS Aug 28, 2013 20:17:45 GMT -5 |
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ANNOUNCEMENTSCome here to read up on any site updates. Things like OTM will be posted here, along with high ranking auditions and activity checks, and some other things. Keep checking back to stay up to date! |
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ADVERTISING CONTEST by eque Sept 15, 2013 22:33:55 GMT -5 |
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THE CURTAINPay no attention to the staffers behind the curtain! |
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ADVERTISEMENTSIf you'd like to advertise your site here, link back, or request to affiliate this is the spot. Show off your goods around here, we'll all love it. Sub-boards: FIRST TIMES, LINK BACKS |
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Dalibor Weyr by Digitalis Aug 3, 2015 16:50:41 GMT -5 |
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APPLICATIONSHere is where you can come and create your Sub-board: PENDING APPLICATIONS |
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DIGELLO, alice lyra by ALICE LYRA DIGELLO Sept 17, 2013 14:32:27 GMT -5 |
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THE DATABASE Here is where accepted applications will be moved to and sorted. This is also where you'll find your claims, don't forget to post them! Sub-boards: ACCEPTED PURGERS, ACCEPTED CRANKS, ACCEPTED FULSI, ACCEPTED CARNA, ACCEPTED NEUTRALS, ACCEPTED NATURALS |
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TRACKINGCome here and make yourself a thread to keep track of your characters. This makes it easy to get to some basic information about your character and makes it easier for people to keep track of your characters as well. |
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PLOTTINGAny and all mini-plots should be planned right here (unless of course you do it in private messages)! Be crazy, be creative, be down right cruel to your characters, and have fun! |
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ADOPTIONSIf you want to give up a character but don't want to kill them, bring them here for someone to take on. If you have specific characters in mind for a plot that you need adopted, post those here as well! |
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Avar CityWelcome to Avar City, the largest and safest city in North America. It is where the poor go broke and the rich get rich. The city is surrounded by impossibly tall walls that are seventy-six feet thick. There is only one way in and out of the city, and those are the front gates. They only open during two times of the day, at 5:00am and 8:00pm to release supply runners. The inside of the city is like any city had been before the Flare hit, with bad and nice neighborhoods, but the government here is corrupt. Only the richest in Avar City have access to basic needs such as health care and good jobs, the rest are plagued by fear of being cast out of the city for not being able to afford it or catching the Flare. Avar City looks glamorous from the outside, but to live within it it a fight for your life in itself. Sub-boards: Diamond District, The Common Place, The Dust Town |
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Boot CampNot far outside Avar City and surrounded by similar walls, the Boot Camp stands as an imposing structure to all who set eyes on it. Barbed wire tops off the tall gray walls, creating a scary atmosphere. Within the walls is the training grounds for up and coming Purgers, anyone and any gender from age 18 and up. They're training is harsh and unfriendly, considering they're being trained to kill not only entirely insane Cranks, but also Changlings who are much stronger and faster than they are. Many have compared their training with that of the Navy Seals, back before the Flare. The camp has six bunk buildings, four training facilities, a single cafeteria, a shooting range, and two buildings for classrooms to learn all they can about the Flare. Sub-boards: Barracks, Training Grounds, The Academy |
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The OutlandsThe Outlands are full of farms, ranches, and one large trading post. For the most part, it is a desert, but it still has some greens here and there - unfortunately not much can survive outside of the farms in the violent environment on the fringes of the Scorch. This stretch of land is unprotected by walls and has limited Purge security to keep the Cranks out, but it is thankfully free of the Flare - mostly. These farms and ranches are far from safe, living in constant fear of Cranks and solar storms and the dangerously mutated animals that try to come up North. Those that live in the Outlands are often extremely poor, just barely making enough money from Avar City's supply runners to stay alive. Cranks will sometimes infiltrate, whether they be stage 1 Cranks just looking for food and shelter, or stage 4's that are hungry for blood and violence. This has caused more than one Flare outbreak that the Purgers who used to protect them are forced to stamp out. |
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PURGER BASEOnce a Purger has graduated from Boot Camp, this is the first place they are sent. There are four large buildings that include two mess halls, one training arena to keep up on their fitness and mental abilities, and a lounge building. There are seven additional barracks that include all single beds with night stands and trunks, much more comfortable than that of boot camp. Here, Purgers will be assigned a company and sent out on assignments. Sometimes, a Purger will be assigned a partner and go on covert missions and recon missions. |
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GUARD POSTAlong the Borderlands, there is one last stretch of woodland that marks where the guards are stationed. This entire stretch of woodland stands in front of everything in the North - Avar City, Boot Camp, and even Base Camp. Here is where many of the Purgers lay in wait for an unlucky Changling or Crank to try and make the dash into the North. They will immediately shoot down any they see, often before they even see the gun pointed at them. The Purgers here have bunks in the trees and are talented in stealth, and are as fearless as they come. They know these woods like they were born there and can move through it without a problem despite how overgrown it is. These woods are deadly to an unwary traveler, so tread softly. |
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THE GORGERight where the woodlands end, the Gorge begins. The deep and six mile wide canyon is a massive scar on the land, creating a clear separation from the North and the Scorch. On the northern side, there is grass, trees, and life, while on the southern side there is hardly even a shrub. Three miles down at the bottom of the Gorge runs a nameless river that no one cars to name, for it is raging and it is certain death for any who dare attempt a swim, and certainly for an unlucky person who falls over the edge of the Gorge. There are a few very narrow and unreliable paths to the bottom, but the only purpose for going down there would be for something you don't want anyone finding out about; say a body, or meeting secretly with a Changling from the other side of the river. |
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CAPITOL CITYHere lie the remains of what was once a wonderfully beautiful city, though it most certainly hasn't completely crumbled. This city is nestled in against what was once the southern-most tip of California, a port with crumbling and newly build boats floating on the violent sea. The building are all old, almost all of them in some state of repair. There are a few banks, a market, blacksmiths, tailors, ect. The city and it's people have reverted back to a way of life not all that different from the sixteen and seventeen hundreds with crumbling dirt roads, horses and all. Cars are a very rare oddity within the Capitol along with guns and many other modern-day things. Gas lanterns and candles are for the most part the only light. Rare few have something that can play music. The city is not safe, of course, not by any means. Any Cranks beyond Stage 3 usually go underground and into the city's sewer systems, though there is nothing but their own choice keeping them there. There are also two Changling gangs that rule the city - the Fulsi and the Carna. For the most part, they keep to themselves. But there are tussles for power now and then, the two not seeing eye to eye on who's territory is who's. |
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THE WEAKLANDSMany who wander through this wasteland rarely return. Here, coyotes claim many unlucky travelers and some even have the misfortune to run into bears or be overrun by lizards. The entire desert during the day is baked to a crisp by the sun, leaving the down parched and cracked along with the few mountains. The nights are frigid, reaching dramatic temperatures of 20 degrees Fahrenheit and below. There are also a few bands of nomadic stage four Cranks that wander, so be sure not to run into them. |
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HADESThis is no city, rather the remains of one of the many concentration camps that Cranks were sent to during the early years of the Purge. Hades was perhaps the largest of it's kind, able to hold up to two thousand people at a time. It is very common for Cranks to come to Hades during the early stages of the Flare, feeling ashamed and like they have to protect people by bringing themselves to this horrific place. Many homes are just made of planks of wood and blankets while others attempt to make homes for themselves in the buildings where so many were killed. The entire place is surrounded by falling fences of barbed wire while most of the buildings within are crumbling to pieces. This is not a place for survival, for building a life. This is a place to come to die. |
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GENERAL TALKYou can come here and talk about anything you want to your heart's content. You can play games, share things about your life, talk about fun stuff and so on. Just stay appropriate and follow the rules! Sub-boards: GAMES, ABSENCES, INTRODUCE YOURSELF |
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the reason for our URL by eque Sept 23, 2013 12:44:41 GMT -5 |
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CAPS SHOPCome here and spend your hard earned caps on things you don't need Sub-board: COMPLETED TRANSACTIONS |
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THE CATELOGUE by OASIS Aug 29, 2013 0:42:27 GMT -5 |
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EXPRESS YOURSELFDo you have some fun stories you want to share, are you artistic and wanna flaunt it, do you have a talent for making graphics and want to make them for other people? This is the place for you! If you'd like to make graphics for other people, you have the right to make a thread for your shop and you can even charge people Caps for it if you want. |
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THE VAULTHere is where old, dead, or completed threads are moved to. If you would like a thread moved back out of here, inform a member of the staff and they'll move it for you! |
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